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Maestro Panel implementation

We can follow the same implmentation of developing.md. We just have to update our main Activity and its xml We just need a fragmentcontainer view you can define it your way giving any position or width

<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/main"
android:background="@color/black"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">

<androidx.fragment.app.FragmentContainerView
android:id="@+id/panel_container"
android:layout_width="300dp"
android:layout_height="match_parent"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent" />


</androidx.constraintlayout.widget.ConstraintLayout>

And in Mainactivity

class MainActivity : FragmentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enableEdgeToEdge()
setContentView(R.layout.activity_main)
ViewCompat.setOnApplyWindowInsetsListener(findViewById(R.id.main)) { v, insets ->
val systemBars = insets.getInsets(WindowInsetsCompat.Type.systemBars())
v.setPadding(systemBars.left, systemBars.top, systemBars.right, systemBars.bottom)
insets
}



supportFragmentManager.beginTransaction()
.replace(R.id.panel_container, MaestroPanel())
.commit()
}
}